AI Insights · Timothy · July 2022
Top 5 Sandbox Games Performance on Android in Czech Republic for Q2 2022
In Q2 2022, the top 5 sandbox games on Android in the Czech Republic showed varied performance in downloads, revenue, and active users. Data from Sensor Tower reveals key trends for each app.
During the second quarter of 2022, the top 5 sandbox games on the Android platform in the Czech Republic exhibited notable trends in weekly downloads, revenue, and active user metrics. Here’s a detailed look at how each game performed, based on data from Sensor Tower.
Roblox from Roblox Corporation showed a significant decline in weekly revenue, starting at around $155K in early April and dropping to approximately $37K by the end of June. Weekly downloads for the game fluctuated, peaking at 6.5K in mid-April before settling at around 5.2K by the end of the quarter. The app maintained a strong user base, with weekly active users increasing from 329K at the start of April to 359K by the end of June.
Minecraft by Mojang experienced steady weekly revenue, ranging from about $4.5K to $5.8K throughout the quarter. Weekly downloads remained relatively stable, varying between 327 and 461. The game saw a slight increase in active users from 46.9K at the end of March to 50.4K by early April, before stabilizing around the mid-40Ks by the end of June.
Garena Blockman GO from GARENA GAMES PRIVATE LIMITED had modest revenue, peaking at $227 in early May and then dropping to $88 by the end of June. Weekly downloads decreased from 1.4K at the end of March to 947 by the end of June. The app's active users hovered around the 5K to 6K mark throughout the quarter.
Terraria from 505 Games Srl saw minimal revenue, with a high of $132 in mid-May and a low of $17 in late June. Weekly downloads were consistently low, ranging from 24 to 62. Active users remained stable, fluctuating between 152 and 200 throughout the quarter.
Block Craft 3D: Building Game by Wildlife Studios showed consistent weekly revenue, peaking at $89 in mid-April and maintaining around $38 to $63 towards the end of June. Weekly downloads varied, starting at 3K in late March and ending at around 1.6K by the end of June. The app's active users saw a downward trend from about 22.9K in late March to 17.5K by the end of June.
For more detailed insights and data, visit Sensor Tower.